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Nekomancy
A stuffed cat must regain its heart by solving puzzles, avoiding ghasts, and collecting buttons and yarn to put itself back together again. MOVEMENT - WASD/ARROW KEYS Jacob Alvarado - Puzzle design & construction Kasey Wu - Art and level systems Presley Hoyl - UI and game systems Ále Acevedo - Audio and auxiliary player functionality Made for AET334F - Level Scripting at the University of Texas at Austin
Ratings over time
Cumulative · 30dCumulative ratings