
Paralight
About the game Paralight is a Co-Op Puzzle Adventure game where players choose between Sana or Ari, and work together to get back home. After crash landing onto a mysterious new planet, the two players must use their unique abilities cooperatively to traverse their new environment. While moving obstacles, levitating, or grappling, players will discover awe-inspiring forests covered in bioluminescence. Explore a vibrant new world!Co-operate with a friend to solve puzzles Interact with cute creatures and dormant behemoths As Ari: Move Forward - W Jump - Spacebar Move Backward - S Aim/Look - Mouse Strafe Left - A Aim/Shoot - Left Mouse Button Strafe Right - D Switching Equipment - Mouse Wheel As Sana: Move Forward - W Jump - Spacebar Move Backward - S Leivtate - Hold Spacebar Strafe Left - A Aim/Look - Mouse Right - D Telekinesis - Right Mouse Button Rotating Objects in the air - Holding Left Alt Freezing Objects in the air - Left Mouse Button Throwing Objects - Middle Mouse Button Andrei Pantilie – Gameplay and Technical Animator Bogomil Petrov – System Designer and Programming Assistance Boris Petrov – Environment Modeller, Concept Artist and Asset Implementation Chloe Alcock – Creature Artist, Character Artist and Concept Artist Daniel Whyatt – Concept Artist and Modelling Generalist Elise Dennis – Level Designer, Systems Integration and Programming Assistance Lucy Poole – General Environment Artist, Material Artist and Level Set Dresser Jasmine Liu – Modelling Generalist, Character Artist and Concept Artist Kalvin Malloch – Lead Programmer and Systems Programmer Morgan Penrose – Repo Management, Platform Integration and Programming Assistance Rebecca Armstrong – Narrative Design and Writer Rebecca Simpson – Project Lead, Audio Design and Audio Implementation Thomas Copp – Hard Surface Modeller, Materials Artist and Asset Implementation Thomas O'Leary - Narrative Systems and Programming Assistance A Leaf Sheep game




