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Dungeon Ducket Delve

Credits Gabriel Cornish: Project lead, core gameplay, enemy AI pathfinding, base HUD, original tileset, level design (including tutorial), turn system, sounds (coin, chest), transition effects, chest destruction, dialog system, palette, assorted bug fixes, timer, game over screenDaniel Song: Sprite animations (player, enemy, princess, old man), tilesets (lava, ice), additional integration supportChrister "McFunkypants" Kaitila: Pixelart logo, title particle effects, tiles (stone floor, grass), crisp sprite edges, level number, new font, header animation, intro GUI, narrative setup, town levelTyler Funk: Player footsteps sounds, start accept dialog, extra time sprite, camera shake, dialog box improvementsMichael "Misha" Fewkes: MusicNic Barkdull: Level 2 design, testing feedbackDrew Smith "Nameless": Intros and additional writingJessica Dominguez: Dungeon tilesCharlene A.: Walking animation sprite flip, static idle animation improvement, shake bug fixRob Tunstall: Screen wipe soundRandy Tan Shaoxian: Getting stuck bug fix after talkingBen Stone: Mute/unmute functionalityKyle Black: Autoload for scene switchingChris Deleon: Credits

Gabriel Cornish 11 games· 179 followers· 124 ratings· portfolio 68 View creator →
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★ 4 avg rating
1 ratings
2 comments
Catalog standing Top 68%
#271,073 of 399,859most rated

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