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Puzzle Design in Frogwares' Journey to the Center of the Earth
An essay analyzing two puzzles from the 2003 adventure game, Journey to the Center of the Earth, and how they worked (and did not work) within the context of the game. Coded in Ink, ported to HTML. (This is admittedly the first time I have written an essay in years, apologizes if it is a bit ragged.)
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