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an arcade game where you go around in a circle and collect things depending on your state and personality photosensitive warning: the game contains flashing backgrounds and high contrast instructions: go left or right, pick up stuff, stay vigilant *** this was one of the first videogame designs I came up with and left in the sea of abandoned prototypes many years ago, only to be recreated and refined on a long week-end for the #stopwaitingforgodot jam special thanks for Terry Cavanagh for inspiring the choice of trying out Godot and also for inspiring many choices prior to that *** apparently the browser version is a bit glitchy/laggy under some browser or machines, if you like the game consider downloading it as the desktop version is smoother.
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