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Wizard Jump

I created this game to see just how far my knowledge in Godot has came along in 1 Year. I was inspired by Vimlark's wizard update to his free asset pack, and this is what I came up with. I started this project when Vimlark released the Wizard Sprite 3 days ago. The challenge I gave myself, is a one screen per level, small scale game. It is a small little action platformer, where you collect orbs, fight monsters, and I even through in a not so serious boss at the end. It has a pause system, Menu system, Button configuration, audio volume controls, checkpoints, and more. I released both a HTML5, and EXE version. Supports controllers, and full screen (does not effect aspect, but has black bars.). Asset Credit for the ones I did not create: Art: https://vimlark.itch.io/vimlark-asset-pack by https://vimlark.itch.io Font:https://josemwarrior.itch.io/ultrapixel-font by https://josemwarrior.itch.io Music:https://dos88.itch.io/dos-88-music-library by https://dos88.itch.io Sound Effects:https://obsydianx.itch.io/interface-sfx-pack-1 by https://obsydianx.itch.io Shaders:https://godotshaders.com/shader/god-rays/ by pend00 https://godotshaders.com/shader/hq4x-shader-like-in-emulators/ by NekotoArts

Declivever 18 followers· portfolio 11 View creator →
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