
Project: Grapple Fighter
Project: Grapple Fighter is 2D platform fighter based around grappling hook movement. Players go into 1v1 fights (4 player free-for-all in the future) with the goal of defeating the other player by launching them at the various types of Stage Hazards present around the maps. Note: Though the game is playable with keyboard, we highly suggest you play the game with a controller. There is no online functionality for the game at the moment so be sure to bring in a friend to play (like in ye old FGC days). The game is in active development, we would love to get your feedback surrounding it! Controls: Left Joystick: MoveLeft Bumper: JumpRight Joystick: AimRight Trigger: Shoot Grappling HookRight Bumper: Kick Attack Credits: Ian Klaere (Art Direction / Level Design / Game Design)Steve Cline (Coding / Game Design)Xavier March (Coding)Andre Chilat (3D Modeling / Level Design)Ottavio Di Thiene (3D Modeling) Project for the Build a Toy (first) Class by Prof. Csongor Baranyai University of Europe for Applied Sciences - Berlin