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Exercise 1 - Rube Goldberg Machine

Designed a game that simulates a Rube Goldberg machine. I tried to use more rotatable boards to cause chained reactions while the spheres move in the course. I also combined dominos to give more complicated visual effects. Lastly, I explored more options in the material section and found that I can set the rendering mode to transparent so that I can see what's going on in some parts of my Rube Goldberg machine. It also gave me more flexibility in making the visual effect of my game more vivid.

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