
Fossil Blastr
I made this for Ludum Dare 38, theme "Small World"How to play:select a dig site (randomly generated)dig until you find a fossilpick it up (Z button) and throw it (Z button) at the starting area to collectuse the drill to block slimes and to always have some digging going onControls: arrow keys, [Z]: dig, [X]: drillI wanted a bomberman clone plus archeology. Gameplay isn't very good yet, and it's buggy, and there's no sound, but I got a ton working:a random skeleton generator. the idea was, after each level you try to piece together the fossils you collect, like a jigsawa random level generator, with soil, rock or obstaclesa semi-working tile based top down viewa semi-working and annoying enemy slimethings the game needs that didn't get in:slimes trapped in soil, so there's a little more suspensebalancing the gamean indication that you're near a fossil, when you dig nearbya powerup that reveals all fossils on the map2-player supportedit: 29 Aprilbugfix: fixed sound (still no music tho)bugfix: fixed a bug that made levels unwinnable
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