
Life of Tar
While enjoying the pleasures of nature and life, the player stumbles into a tar pit that slowly engulfs them until they descend into darkness and toxicity. Their fear is relieved with wonder and exploration of a death-ridden cave as they try to escape to clarity and life. A team of eight designers (three Interior, three Animation, and two Game) from The University of Wisconsin-Stout went out to Los Angeles for two and a half weeks to tour studios and museums. Once we were back in the studio, within two weeks we created an experience based off of what we saw out in California, featuring architecture and inspiration from sites like the La Brea Tar Pits, Museum of Neon Art, The Griffith Observatory, and the Huntington. Logan BethkeConcept Artist, Environment Modeler, Prop Modeler Molly HansonConcept Artist, Design, Narrative Megan HulettConcept Artist, Design, Narrative Holly JohnstonConcept Artist, Revit Modeler, Sound Samantha KufahlConcept Artist, Prop Modeler Austin LewerTeam Lead, UI Design, Environment Modeler, Programmer Janessa OrtbergConcept Artist, Environment Modeler, Prop Modeler Katelin PlekkenpolConcept Artist, Prop Modeler
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