
A Long Walk Home
The enemy weren't supposed to be active in this area. Hell, all you were trying to do was transport your little repair mech, barely even equipped for combat, across areas of operation. Missile Warnings. Explosions. Your transport drone crashes into the nearby canyon. Now you and your little repair mech have a long walk back to friendly lines. A Long Walk Home was created for Mech Jam III https://itch.io/jam/mechjam3 and is the spiritual sequel to A Long Night's Work: https://hackeddesign.itch.io/a-long-nights-work Controls Movement - WASD, Arrow Keys, or Numpad Aim - Mouse Primary Fire/Attack - Mouse Button 1 Secondary Fire/Attack - Mouse Button 1 Change Primary Weapon - Mouse Scroll Wheel Change Secondary Weapon - [ ], -+ Inventory/Loadout - I Repair - R Overdrive - O, Shift Coolant Dump - C, Enter or NumPad Enter Fire Nose Weapon - 1 Fire Right Arm Weapon - 2 Fire Left Arm Weapon - 3 Fire Right Shoulder Weapon - 4 Fire Left Shoulder Weapon - 5 Pause/Quit - Escape Credits Title Font - https://fonts.google.com/specimen/Bungee+Hairline Base/Environment Models, Mini Square font, SoundFX, along with some UI and Particle assets from https://www.kenney.nl/ free assets.
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