Dangerfun's Free Solo TTRPG Stuff
Here is the page where I put free stuff. Odds are not good that I will ever charge you for anything unless I ever make these pretty enough to commission artists. Accepting money for this would be a pill for me for a couple of reasons, so I won't do it unless this stuff ends up wildly popular somehow, and it won't. Thus: free. The advice I post on reddit on how to get started with solo TT RPGs, over and over. Your contributions are welcome. Put it into your product and sell it for $$ and don't mention me, or do, or whatever. Put it into your community wiki. Give me advice on how to improve it and I absolutely will. A toolkit and advice on building your own OSR Retroclone that is mostly suited towards narrative play instead of crunch. It incorporates GM emulation right into the game mechanics. D&D and Retroclones are designed for group play, and the document is essentially a guide for discussion or reflection on how to customize an OSR rule set designed for solo play. It's additionally a discussion of game mechanics over myriad versions, with some justification of why it's absolutely okay to make those choices in a D&D/OSR/Retro-Clone setting for solo RPGs. Also it's a pill to re-stat characters, so there's that. The main mechanics for this include reducing specific rules into 'gists' and incorporating common narrative engine mechanics such as yes/no oracles. You could pretty much use it to play OSR games or adventures in its current state, assuming you have a method to populate your RPG world with content. An example of world-building for solo play in a fan-fiction WestWorld setting. I don't know why anyone might want it, but here it is. Conspiracy! This is a method with random tables for generating unending plots and conspiracies, which probably deserves a content warning, as it's written from the perspective of someone who is perhaps unwell. With rules for story dice, regular dice, poker cards, and poster boards. Early draft form. Preserving mystery can be hard in solo TTRPGs, and perhaps one mechanic that addresses that is that the mystery only ever deepens. a somewhat hefty list of app suggestions over time. unsolicited advice: if you created a solo rpg, copy the shawn tomkin data approach as hard as you can. Advice for getting started on solo RPG for any version of D&D, whether official, OSR, or offshoot. Advice for getting started on solo RPG for Ironsworn or Starforged, including some tips for starting starforged without a ship, and incorporating D&D-esque magic items into ironsworn. Early draft form. a doc giving advice on playing solo RPGs without spending money in the event that money is tight (feedback wanted!) And finally, here is a link to my previous solo TTRPG effort, which is called RanDM Solo, named when dropping the last vowel from a product was popular, available here: https://overbo.github.io/randm-solo.html. It is an attempt to mix random tables and oracles with GM emulators as well as journaling in one handy-dandy offline webapp, that will work well enough on computers and tablets, or phones in a pinch. There are better systems available, but it would take work to take it off the internet, so it remains. If I do publish digital tools, they'll be published and linked from at https://overbo.github.io. For example, there's a half-baked UWP (universal world profile) generator from when I thought I was going to rewrite sci-fi UWP generators to take scientific advancements from NASA's Keppler project, and a method for pulling tagged images out of folders using powershell with elements of randomness. I want to rewrite it so I can run it from a tablet with PyPi, but we'll discover what actually happens together.Thank you! I'm rooting for you.
dangerfun 13 followers· portfolio 10 View creator →