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This is not a Treasure - prototype

An experimental card game, inspired by chess, memory, and dungeon crawler games. It's a demo/prototype. Made under 8 weeks for a course at Uppsala University in Game Design. Everything except the sound effects is self-made. Songs and sound effects are credited in the 'Credits' scene. Team: Faruk Osmanagaoglu - Product Owner/Game Design & ProgrammingAleksandr Poliakov - Game Design & TestingMarcus Landley - Sound Design & TestingTo Nhi Hoang - Programming Arushi David Audimulapu - Art Shilong Qi - Art

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