
Henry's Caravan
A 2-minute Shoot 'em up game made in Godot Engine Rushed af because conscription (gameplay is pre much complete) Unbindable Controls you should know: Start: SpaceReset: ESCOptions: F1Reset High Scores: F2 Gameplay Tips: x1 ~ x10 multiplier on each kill, proximity = higher multiplierBomb/Death kills are fixed at x10Next wave spawns when you kill all enemies in current waveNext wave is overwritten with the boss when 30 seconds remainExtends come in items & 2ups replace in 1ups if you are on your last lifeHold bomb button to send it furtherMedals come in 100~900 - 1000~9000 - 10000Medal spawns every 10 kills but x10 kills count twice & cancelling yellow bullets count as 0.1 killNext medal depends on the last one you collectedDropping a medal will reset the next medal to 100Take a hit to make items bounce up (You can bomb right after a hit to avoid dying) BGM from Cyber-Rainforce (https://cyber-rainforce.net/) SFX from ザ・マッチメイカァズ (http://osabisi.sakura.ne.jp/m2/) Source (if anyone is interested): https://github.com/Xx-Henry-xX/Henry-s-Caravan
Xx_Henry_xX 27 followers· portfolio 12 View creator →