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Game Of Life

User Menu Left mouse click – changes the state of the cell from alive to dead and viceversa Buttons: Start – start the simulation. Pause – stops the simulation. Clear – deletes all alive cells from the grid. Random – creates a random configuration of alive cells on the grid. Reflector – creates a custom configuration of alive cells on the grid. Glider Gun – creates a custom configuration of alive cells on the grid. Toggles: (Custom Rules) Chaos Zone - living cells may die from underpopulation or overpopulation regardless of how many neighbours they have. Birth Rule - a living cell has a chance to randomly give birth to multiple cells in its vicinity every few generations. Uni Production Rule - a single cell with no other neighbours adjacent to it has a chance of 1/3 to create 2 more neighbours, since if it were to create only 1 neighbour, it would still die. Sliders: Speed – lets the user to change the speed of frames update. Chaos Probability – lets the user to increase/decrease the probability of creating the ‘chaos’ in the predefined zone. Birth Probability – lets the user to increase/decrease the probability of creating new cells from birth Rule Input Field: User can set the amount of generations. Team Members Nichita Chihai Milena Cojuhari Mihaela Cușnir Ion Vasluian Ana Bzovii

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