
Damsel
The princess is being held captive in the castle of the vile necromancer. She is growing increasingly impatient and tired of waiting for her rescue. Determined to take matters into her own hands and sets out on a journey, armed with the weapons of the fallen heroes. Despite the dangers that lurk around every corner, she remains steadfast and focused on her quest. As she travels deeper into the heart of the castle, the princess may stumble upon the relic of the Mouse king. Could this sacred weapon help her defeat the necromancer ones and for all? Graphics Assar Wade Cecilia Ålander Jenny Hellström Level Design Jacob Pihl Oscar Hildebrand Urban Gustavsson Programming Jakob Persson Jonathan Andersson Jonathan Disenfeldt Kristian Svensson Nils Hansson Animation Alisa Lundh Sofie Nilsson Music Filip Adolfsson Sound Design Wasinn Laokhot
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