No image available

GDHQ-2.5D Platformer Study
A study of what can be done with a 2.5D Platformer. Chests, doors and collectibles have been added to create a sense of purpose. The disappearing wall offers the player the ability to play 'inside' the cave and still see what is happening. moving platforms have a different view from one level to the next. This project would be be suited for a game/level designer to play so that a better conversation regarding the fine-points of camera and player movement might, more-fully be explored.
Eyetengu 5 followers· portfolio 6 View creator →Ratings over time
Cumulative · 30dCumulative ratings










