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Object Pool
Controls: Arrow keys - row Spacebar - shake tree R - reset level if you get stuck PageUp/PageDown - change level Made in like 7 hours for Tilted Game Jam with the theme "Flowing RPG" by Patrick Traynor and Luke Frisbee 2023-09-02 The idea is, you know an object pool in computer programs, where there's a fixed number of allocated objects, and the program re-uses objects when a new one is needed? Well, what if there was a physical object pool, that the objects floated in when waiting!
patrickgh3 9 games· 277 ratings· portfolio 52 View creator →Ratings over time
Cumulative · 30dCumulative ratings
