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Versatile Factions - A Monster Randomizer mod

VERSATILE FACTIONS - A Monster Randomizer Mod By Fesh Versatile Factions is an enemy randomizer mod for Doom 2. The mod takes the loveable (or hateable) cast of monsters from Doom 2 and turn them into something either more lovable or hateable. The mod is made for GZDoom and Zandronum source ports. Each enemy is (going to be) replaced by a specific "Faction" that houses five different enemies, some more often than others, each with their own unique quirk. Each faction has its own theme, whether its zombies in casual attire to angry dwarf builders to insects with special forces attire. Update V0.95 - Early Blooming Threats Are Growing... - After several months of spriting, the archvile replacements, the Blossomancers have arrived a little early for spring time. They utilize deadly flower growing techniques that decimate its targets, and spawns baby versions of itself to increase pressure.Another one-off monster has appeared, a little bit late for Valentines, the Masked Marriage. She has magnetic arrows that pulls hearts together. Is this what true love is, or is something more sinister at play? A major change has arrived in the form of the new test map! It is still in development but I figured everyone can play around with the gacha, (which is still a little clunky to use). Some balance changes have been made to some of the board game pieces, seeing some significant nerfs to dice demons and domino paladins. There's obviously the untold amount of bug fixes and tweaks. And that just about wraps up the update! Enjoy! This is a work in progress - I am working hard to make progress on this mod, if you would like to keep track of my progress, consider joining my discord! https://discord.gg/MMjBmraSjv You will notice that food replaces health pickups, and that enemies drop special foods. The food dropped from enemies will boost your health and armor by small amounts.BEFORE PLAYING - Very important that you read this, if not you may run into some issues that will be on you. Be sure to adjust your settings to your hearts content, but there is one important setting in Options/DisplayOptions/OpenGlOptions/Preferences that is labeled "AdjustSpriteClipping" and make sure it is set to NEVER. Failing to do so may make some sprites jut out which can be visually jarring. If you are playing with other gameplay mods that affect enemies, don't. If you are playing with other gameplay mods that affect health kits visually, you may have to load the mods in a specific order to see our special health item sprites. For New Players - It is recommended to Turn off texture filtering, (it makes all of your sprites slightly blurry), it is turned on by default because Graf Zahl sets it to ON be default.Unless you have motion sickness, then I fully understand having it on. FAQ - For those who are concerned that something might be wrong or did something wrong: Q: When loading my mod, I get Yellow error messages, will this affect my game and/or mean something bad happened? A: Not at all, those yellow error messages appear due to a specific mod compatibility check, There should be nothing to worry about if you are loading it with no other mods or basic gameplay mods. Q: Where do i get GZDoom or Zandronum? A: GZDoom: https://zdoom.org/downloads Zandronum: https://zandronum.com/ Q: Some of the enemies sprites jut out weirdly, how do I fix this? A: As mentioned you can fix this by going into the menu and find: Options/DisplayOptions/OpenGlOptions/Preferences, and find "AdjustSpriteClipping" and set it to NEVER. Q: Will you add compatibility to "Insert Mod here"? A: As long as it doesn't break Zandronum Compatibility, or doesn't affect monsters, as that is one thing I prioritize (even developing/testing in only Zandronum), GZDoom does not come first. Q: Where do I report bugs/feedback? A: In the discord, or in the comments here. Do keep it brief, only going technical if its something specific. Criticisms are allowed to go more in depth, because I want to be all eyes for that stuff.

fesh 1 games· 48 followers· 10 ratings· portfolio 49 View creator →
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