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Cover image for Krezber (Game Boy - Analogue Pocket)

Krezber (Game Boy - Analogue Pocket)

This is a new version of the classic arcade game. In it you must avoid colliding with the walls, eliminate the enemies and leave the screen before Evil Otto appears and chases you. Use directional pad to move, press A to fire. START pauses/resume the game and SELECT show the level map (only in New mode arcade). This version has three game modes: Original endless: It is an infinite mode, in which you must advance screens eliminating enemies. New mode endless: It is an infinite mode, in which you must advance screens eliminating enemies you can use powerups. New mode arcade : You must find the exit in each of the levels, you can use powerups an map. In some levels, the configuration of the walls can change from time to time while you are in the room. There are powerups that can appear when killing enemies: Enemies can't fireMore simultaneous bulletsEvil Otto will not appearShieldWalls doesn't killKill all enemiesThe walls do not change their configurationShow exit in mapExtra life There is a room with exit to the next level, it can be accessed once the enemies on the screen have been eliminated. Coded in C using GBDK 2020 by Oscar BraindeaD, 2024NOTE: Analogue-Pocket version is not tested.

oscarbraindead 5 games· 463 followers· 28 ratings· portfolio 62 View creator →
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★ 4 avg rating
1 ratings
4 comments
Catalog standing Top 82%
#327,684 of 399,864most rated

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