No image available

Grue Redux
A short survival horror game about balancing light and darkness. Almost everything in this game uses a coroutine as part of its behavior: the Grue's respawn timer is entirely in a coroutine and the game ends thanks to a coroutine timer hitting 100 seconds. The game over screen is the most obvious usage of particles, but both of the monsters also emit particles to make everything look and feel imposing.
Masonbee 14 followers· portfolio 10 View creator →Ratings over time
Cumulative · 30dCumulative ratings