
FS22: Advanced Moisture System
Advanced Moisture System: Version 1.3.2.0 This is a plug-in for the Advanced Addon Pack. Currently, it adds a moisture element to the game which is used for crop drying. Crops, once harvested can be dried at any silo that is either configured as a storage dryer or has the ability to hold dryable fill types. This system can be configured by adding a configuration xml to your mod map (sdk to come later). It does not require configuration to use, however. Unconfigured maps will register all crops to a harvest moisture range of 10 - 30 percent. Yield and price loss can occur if harvesting/selling crops that are too wet. Adding to your map.xml: Just add the following to your map.xml file. Your moistureSystem.xml file can be in any map embedded folder and named anything you like. <thAdvancedAddon> <moistureSystem filename="path/to/your/filename.xml"/> </thAdvancedAddon> Moisture can be determined by simply walking through a harvest ready field or inside of vehicles/storages. Storage fill types that are too wet for too long will result in some storage loss. This loss is higher the higher the stored moisture. This can be adjusted by configuring placeables to be more "efficient", configured inside of a map, or by using the in game settings to adjust (or disable) the storage decay rate globally. Menu can be accessed in game by pressing right shift + 0 (default). If you have any issues, you can leave a message in the comment section below. I may not respond to every message, but I do read them and look into any issues brought to my attention. Enjoy!
ThundRFS 6 games· 3.4k followers· 106 ratings· portfolio 79 View creator →



