
How Much Dog?
NOTE: You may encounter issues proceeding past a certain point in the game, there is a comment below detailing a fix if you are interested :) This is a cute game about a very... interesting dog!This was our first adventure as a team into a Game Jam, and boy did we learn alot. Our original idea for this game was a short and sweet metroidvania that we hope you enjoy! This was planned, created, and submitted for the GMTK 2024 Game Jam with the theme of 'Built to Scale'. We decided to approach the prompt more-so from the aspect of 'scaling properties' of the player character. We thought through numerous ideas, however decided that our best path forward would be to try our hand at a variation on the metroidvania genre. Instead of blasting your way through enemies with various weapon upgrades, we went for solving puzzles where your body would have to morph to adjust to the challenges ahead. Instructions: ---The game has very simple controls : A and D to move side to side Space to jump L to rotate your character, which will make more sense once you play the game a bit E to bark! Esc to pause --- Developers: Logan House, Parker Whitehead, Thomas Hoefle Technical Artist Kira Smith Music Hannah Bursley Dog noises provided by Kiko Bursley! Thank you to Kenney on OpenGameArt.org for many of the assets we used.