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Tim's Timeless Terror

Descend through twisted floors of sin in a surreal skyscraper inspired by Dante's Inferno. Description In Tim's Timeless Terror, you descend through the sinister floors of a twisted skyscraper that echoes Dante’s Inferno. Each level embodies one of the seven deadly sins, immersing players in puzzles that challenge their morality and intellect. Navigate surreal environments, engage with eccentric NPCs, and confront your choices as you unravel the mysteries of this harrowing world. Key Features Seven Floors of Hell: Experience unique environments and puzzles representing each of the seven deadly sins. NPC Interactions: Encounter quirky characters that guide you with dark humor and cryptic advice. Environmental Puzzles: Solve thematic challenges with item manipulation, surface painting, and object-collecting tasks. Atmospheric Horror: A psychological experience that blends tension, dark humor, and philosophical themes. Dynamic Game Mechanics: Balance health, stamina, and moral decisions while exploring the eerie skyscraper. Gameplay Overview Setting The player starts in an elevator, a symbolic descent into the circles of hell, creating a sense of mystery and dread. Floor Themes: Floor 0: Limbo (The Lobby): This floor serves as the central hub, where players interact with the main NPC. However, the NPC's dialogue and interactions shift if the player acquires the flashlight (the "Light Bearer") on Floor 1. The flashlight symbolizes enlightenment, unlocking new dialogue options and providing access to further progression. Without the Flashlight: The NPC offers vague or dismissive responses, limiting progress With the Flashlight (Light Bearer): The NPC acknowledges the player’s role, providing clearer guidance and new dialogue options to help solve puzzles and advance. Floor 1: Lust: Chaos-driven puzzles reflecting desires. Puzzle 1: Place items in their correct holders. Puzzle 2: Paint walls to match the required pattern. Floor 2: Gluttony: Navigate a maze of indulgence (currently under development). Floor 3: Greed: Balance scales and manipulate weights (currently under development). Floor 4: Wrath: Engage in conflict-based challenges (currently under development). Floor 5: Heresy: Uncover truths amidst dangerous misbeliefs (in development). Floor 6: Violence: Test your moral compass through consequences (currently contained). Floor 7: Fraud: Access is blocked as the character is barred from fraud and treachery (Floor 8—Treachery—does not exist in the game). Progression and Final Task The player’s journey culminates with the retrieval of seven scattered pages on the Lobby. After collecting all the pages, the player returns to the NPC, who provides a key to the exit. But the story leaves players with a twist—have they escaped, or are they trapped in another cycle of this purgatory? Core Gameplay Loop Interact with NPCs to receive quests. Solve puzzles tied to thematic elements of sin. Explore environments filled with lore and hidden secrets. Art and Design Art Style: Surrealistic visuals, creating a disturbing yet captivating aesthetic. Level Design: Each floor reflects its corresponding sin through intentional architectural choices, lighting, and thematic elements, immersing players in a hotel, reimagining Dante’s allegory in the form of a decaying skyscraper. Audio and Soundtrack Ambient Sounds: A haunting soundtrack that enhances the eerie atmosphere. Sound Effects: Unique sound design for interactions, environmental cues, and NPC dialogues, ensuring an immersive experience. Technical Details Engine: Unity Platform: PC (with potential for future releases on other platforms) Control Scheme: Keyboard/Mouse and Gamepad Support Developer Caio Vallim Monazzi Roadmap Phase 1*: Prototyping and Core Mechanics Development. Phase 2*: Level Design and Puzzle Implementation. Phase 3: Playtesting and Feedback Integration. Phase 4: Final Polish and Release Preparation. Feature Highlights Immersive Storytelling: A dark, satirical interpretation of Dante’s Inferno. Challenging Puzzles: Each floor’s mechanics reflect the essence of the sin it represents. Moral Dilemmas: Decisions have consequences—will you make the right ones? Looped Ending: An ambiguous, thought-provoking conclusion questioning freedom itself. UI Overview Minimalist UI: Designed to avoid clutter while providing essential visual feedback. Visual Prompts: (e.g., Press [E] to Interact) ensure clarity without over-explaining. Support the Development If you enjoy Tim’s Timeless Terror, please consider supporting sharing the game with your friends. Every bit of support helps to improve the experience and continue development! Risks and Mitigation RiskMitigationComplex puzzle designPrioritize core mechanics to meet deadlines.Limited development capacitySimplify non-essential elements for future iterations.Timeline constraintsManage multitasking effectively. Audio Contents for Tim’s Timeless Terror Ambient Soundtrack Horror_Ambience_Atmos-04.wav Creator: Headphaze Format: WAV - 24 bit, 48 kHz [stereo] Description: A subtle horror ambience that creates tension and dark atmospheric undertones. It provides texture changes that guide events without overpowering the scene. Link: Horror_Ambience_Atmos-04.wav Sound Effects (SFX) Flashlight Sounds: FlashLight ON.wav Creator: saha213131 Description: Sound of turning on the flashlight. Link: FlashLight ON.wav FlashLight Off.wav Creator: LightYarn Description: Clicking sound when turning off the flashlight. Link: FlashLight Off.wav Elevator Sounds: Door - Elevator, Closing Creator: colinpoh Link: Door - Elevator, Closing old elevator.mp3 Creator: ZHRØ Link: old elevator.mp3 Elevator music: Creator: Mike_306 Link: Elevator music Door Sounds: dorm door opening.wav Creator: pagancow Link: dorm door opening.wav dorm door close.wav Creator: pagancow Link: dorm door close.wav Paper and Object Interaction: Paper_Flip_03 Creator: Rookster Link: Paper_Flip_03 Pop Sound Creator: ConarB13 Link: Pop Sound Announcement and UI Sounds: Announcement Sound 2 Creator: SergeQuadrado Link: Announcement Sound 2 Announcement Sound 4 Creator: SergeQuadrado Link: Announcement Sound 4 Success Jingle Creator: Kastenfrosch Link: Success Jingle Simple Ding Creator: CosmicEmbers Link: Simple Ding Function Fail Creator: VincentM400 Link: Function Fail Character Interaction Sounds: VOC_Male_Jump_03.wav Creator: pekena_larva Link: VOC_Male_Jump_03.wav Crouch00.wav Creator: punpcklbw Link: Crouch00.wav Landing On The Ground [2] Creator: SoundDesignForYou Link: Landing On The Ground [2] Environment and Puzzle Sounds: Steps-Tile-Falling_1a Creator: nuFF3 Link: Steps-Tile-Falling_1a Sad Loop Creator: SergeQuadrado Link: Sad Loop Pressure Plate Creator: proolsen Link: Pressure Plate Move Stone Rune 1 Creator: qubodup Link: Move Stone Rune 1 Scraping and Clunking Large Stone 1.wav Creator: F.M.Audio Link: Scraping and Clunking Large Stone 1.wav Clock Sound: Clock Tick Tack Creator: qubodup Link: Clock Tick Tack Publishing and External Links Game Page: Tim's Timeless Terror by cmonazzi (itch.io) Tim Timeless Terror GDD:

cmonazzi 1 games· 6 followers· 3 ratings· portfolio 24 View creator →
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