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HardStyle Dungeon
Started off as a school project and has now become a developing game. The game follows the roguelike game type. With item system and combat system. Currently early in its development but has grown a lot from the final project days at UTSA. Enjoy the small 5 level demo game as a quick little taste of what is being developed. Thank you! As for controls to new players... move: WASD pickup key: E select Enemy key: Tab (it will have a box around enemy) attack key: space bar (this works when enemy is selected and in FOV) inventory key: I (opens and closes do not hit esc key) use inventory items button: right click mouse buttonHere is my Pateron Link for support!patreon.com/Duhnk
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