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Avoidance
Journey through a fading world as you dodge looming monsters in this atmospheric game. With each step, the vibrant landscape crumbles into wasteland—how far can you go before the weight of avoidance catches up with you? And was it worth it in the first place? Credit This game was made as part of one of the exercises in the course "Game Design Fundamentals" of the Visual Communication Department of Bezalel Academy of Arts and Design Guidance: Dan Bacon, Prof. Rutu Modan Music: Nine Inch Nails "Ghosts IV 32" Sound: effects were taken from freesound
Ksenia Spirina 29 followers· portfolio 12 View creator →Ratings over time
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