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Turbowarp Extension Maker 2 BETA

Current State: beta I decided to remake my popular project "Turbowarp Extension Maker Inputs!". This version will compile to an unsandboxed Extension. This is not fully finished yet! If you have any cool Ideas on what i should add leave a comment! (you don't need to) This is made in Turbowarp. (current: 14,465 ; before: 11,376 blocks o_o) Node Editor might be a little buggy. Keep in mind that i will add more nodes in the future. If you cant spawn nodes you can fix it by closing and reopening the node editor. Node editor controls: -right click = open menu to add node -left click = move nodes or hold to add connections -middle click = delete whatever you're hovering over (node or connection) -right clicking the Connection Points Button will reset it to 1 I wouldn't recommend adding " or ' in the text or anywhere in the extension changelog:-12th January (2025) V0.1: released beta version. (add,copy & edit blocks(/reporters/booleans/hats), "buggy?" node editor) (added nodes: Return,Number,Plus,Minus,Times,Divide) -17th May V0.11: added Inputs Node & Join Node -12th July V0.12: fixed Node Editor (Rewrote the Node compiler), added Debug View in the Node Editor, added Code View in the Node Editor and added Saving and Loading. -2nd August V0.121: (don't remember when i added Less Lag mode in Node editor) fixed Bug where extension wouldn't compile correctly due to clones. (which fixed that it wouldn't compile when it had no blocks) -8th November V0.13: -heavily optimized Node Editor (and changed logic) -changed the way nodes get deleted -made it so you can only drag 1 node at a time -added option to go back to the old node rendering -changed the way Connections Render -added Connection Points (easier Connection deletion) -made it so you can move in the node editor -added "show offscreen nodes" (only works with preview enabled) -fixed lots of bugs -added animations between menus -added export menu -added export loading screen -added Block Editor -added Block Exporting -added Edit Menu (Node Editor, Block Editor, delete & Export) -15th November V0.135: -added Tabs to Node Editor -optimized Preview mode -"show offscreen nodes" now works without preview enabled (i also changed it a bit) -added Node Editor themes -added Lots of new Nodes (Credits to: mwj_j for ideas & reminding me of this project) -fixed bugs -added Node Editor theme presets (ice cave, volcano & acid rain) (@dashavr made volcano & acid rain) -16th November V0.131: -added "High Quality" button in Node editor (reduces a lot of lag when off) -24th June (2026) V0.14: -made it so you can change the extension's properties -added global & local vars (new Variables tab) -added hat block support -added Compile Order Map (for an overview of in which order the nodes get compiled) -added True & False Nodes in Starts -added Split node in Text -added hat only "run hat" node -fixed button clipping in the Theme creator -the current theme now gets saved in local storage -fixed a bug where you couldn't rename a block with no name -the compiler now always compiles the return block last -added reload node editor button so you can easily reload it if something doesnt work to do / ideas: -More Nodes -C Blocks -New editing blocks system (other than node editor because its kinda buggy) -Modding Support (when out of beta) Thanks to my friend:@dashavr for helping me a little (i have used AI in the project to generate Turbowarp Extensions for me to help me create this. I have used it for the following Turbowarp Extensions JS Runner (for the Node Realtime Preview)Replace (Case Sensitive) (for the Node Editor so it doesn't replace alert but A)Variable Saver (for saving and loading .tem2 files) Base64 Scale (for scaling the preview images or smt) ) Next Updates: -better Themes -better Node editor? if you want you can comment your feedback so i know how to make this better.

GSQ123 1 games· 13 followers· 5 ratings· portfolio 33 View creator →
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