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FXAA for Godot 4 Compatibility Renderer
A Godot 4 project containing: Two FXAA shaders. One canvas_item, and one spatialTwo example scenes using the effectBonus edge detection shader included with the canvas_item example Based on this project for Godot 3: https://github.com/atomius0/Godot-3.1-FXAA-ShaderThis is an implementation of FXAA for Compatibility Renderer in Godot 4, a feature that has been absent since the release of Godot 4. FXAA (Fast Approximate Anti-Aliasing) is a cheap alternative to super-sampling AA (Scaling 3D).
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