
Todd Flip
About the Game Todd Flip is a 2D action-platformer where gravity is no longer a rule—it’s a tool. After a cursed encounter with Larry the Dark Magician, veteran explorer Todd is transformed into a frog. But the curse comes with a twist: Todd gains the ability to flip his own gravity, turning the world upside down at will. With this unexpected power, he embarks on a journey to reclaim his human form and destroy the dark cult responsible for his fate. Set in a hand-crafted pixel art world inspired by titles like Celeste, Todd Flip blends fantasy, platforming, and tactical combat in a game where every step forward may require a leap into the unknown—or into the ceiling. Gameplay & Mechanics Todd Flip challenges players with a blend of fast-paced melee combat, momentum-based movement, and mind-bending gravity puzzles. You’ll master aerial attacks that bounce off enemies, timed flips that invert your path through spiked corridors, and a special projectile system that only activates after a gravity shift. Combat is tight and deliberate, with enemies reacting differently based on their type and position—especially when gravity is flipped. Throughout the game, players will unlock and use abilities like a shield, bombs, and ranged attacks, each with cooldowns and specific uses in both combat and platforming scenarios. Level progression relies on collecting keys, solving traversal puzzles, and defeating enemies in handcrafted rooms filled with secrets and optional lore paths. Story & Setting Todd awakens in a dark forest, now a frog, beside his travel companion Chuck—a calm and loyal birdlike creature. As he begins to explore, he realizes that the dark magic affecting him is part of a much bigger threat. The Cult of Chaos, led by the mysterious Herald of Chaos, is corrupting the world with forbidden powers. With Chuck’s support and his new gravity-altering abilities, Todd sets out into cursed caves and twisted dungeons in search of a way to undo the transformation. Levels 1 & 2 In the first level, players explore a mystical forest cave that gradually introduces movement, gravity shifts, and basic combat. This level carefully scaffolds the learning process with safe environments and increasingly complex room design. By the end, players will be bouncing off bats, using gravity flips mid-air, and chaining enemy encounters with increasing confidence. The second level takes place in Larry the Dark Magician’s dungeon. Here, the tone darkens and the difficulty spikes. Players must navigate moving platforms, dodge spikes, deal with smarter and stronger enemies, and make decisions between the main path and optional rooms containing hidden lore. The level is a test of everything learned so far and prepares players for what’s next: the first major boss. What's Next Though Larry is defeated, the curse remains. Todd learns that the true source of his transformation lies deeper—within the power of the Herald of Chaos. With a new goal in sight, he and Chuck set off toward colder lands and ultimately into the heart of a volcanic fortress to end the cult once and for all. Team Pelu Mari Pili Guillem Fernandez Lopez Joel Cruz Quevedo Marti Oliveras Planas Jordi Gratacos Gamper







