
The Warehouse 1989 UAL DEMO
The Warehouse 1989, December 24th 1989, driving home from work you get a mysterious phone call, a voice that seems so familiar but as well so different. The figure on the other end, human but not quite, "you are here for your sins" before you end up in a collision waking up in the warehouse. This includes versions 1, 2, 3, 4, and 5. 0.5 is the final version of the prototype. The game was created in Unity 6 and had a development time from mid to end March to the 16th of May, with a reset in between in my project. Versions 1 and 2 show AI mimic testing and development, while the later versions have more world design and add features to the game. I understand that the game is unfinished, and there are some things I would have added if I had the time and knowledge. (AI was used to edit textures using Photoshop generative fill)
Splanterx 1 followers· portfolio 3 View creator →




