
sys:tan cards prototype
⚠️ There is supposed to be an outline around numbers but HTML5 broke the shader. ⚠️ This is a combat prototype for a card battler. It has a prefab team, prefab card deck, and three (random) fights that are relatively simple. It also doesn't have any tutorialisation so I will state the four hot twists on top of what is a normal card battler. Team. You have four units. In the prototype these are placed automatically. I imagine in the full game you would have multiple units to choose from and can customise start positions. Command Cards. Most of your cards are played on your units, rather than on enemies. Each unit can perform one command per turn by default. Script Cards. Some cards are played directly onto the target. These use memory/mana generated by certain Command Cards. Memory persists between turns. Card Owner. Many of the cards you pick up will have an owner. If someone other than the owner uses a Command Card, the values are halved. I think maybe Script Cards will be halved if the owner is KO'd, but that is NYI. Appreciate any feedback! If you would like to support this project I have a patreon and other games. 🙏🙏
tayl1r 7 games· 180 ratings· portfolio 53 View creator →