
BREAKDEATH
Mouse & Keyboard W A S D for movement Spacebar for jump Left Click for Shoot Right Click to swap hands or to pick up a fired rail Shift for slide Side mouse 2 or R for call rail Enter for fullscreen toggle*important* BREAKDEATH is a fast paced 2D shooter where the player eliminates all the flesh monstrosities inhabiting the town using only one rail. Swap the rail between your two hands to allow for quick movement using your powerful railgun’s recoil. BREAKDEATH is in its first steps of becoming what it strives to be: a fast paced movement game that feels good to play and to show off. Shooting midair gives you a burst of speed, slide and jump around buildings, and eviscerate any flesh horrors that threaten you. Your rail pieces an infinite amount of enemies, but you need to pick it back up after each shot, so aiming carefully is vital. However, enemies won’t tolerate you sitting still, so everything you do needs to be while moving. Lose your rail? No problem, your magnetic knuckle dusters can call your rail no matter where it went; even if it takes a while. Programming and environment by Qibli2 Character and enemy sprites done by Kryssy, Lord of Blåhaj PHOTOSENSITIVITY WARNING, We have lots of fast moving, flashing rain effects that could affect those with photosensitivity. There is currently no toggle for it but we plan to add one :) TOGGLE FULL SCREEN WITH enter ONCE IN GAME The browser messes with the window size, hit enter a few times once you are able to control your character to reset it to the intended window. Controls: The game runs (and looks) better if you download it, but AS FAR AS I KNOW it’s still plenty playable on the browser. -This game was made for the Pirate Software Game Jam 17. The theme was Only One. -The timeline for this game went rather well all things considered, we got everything we originally intended in the game. Still late, the night(I guess morning now) before the turn in date, we are scrambling. We overscoped a bit towards the end and didn’t leave enough time for the game jam page and etc. There a some sprites that dont line up and some features we couldn’t add. Im still very proud of what we accomplished together and we plan to update it soon.(For real this time) Credits for the sound effects (All from Freesound): -Sword Slice by TheBuilder15 -- https://freesound.org/s/344131/ -- License: Attribution 4.0 -Knife/sword stab #3.MP3 by SoundsForHim -- https://freesound.org/s/399616/ -- License: Creative Commons 0 -Modified -RBH Glass_Break 01.wav by RHumphries -- https://freesound.org/s/977/ -- License: Attribution 4.0 -Whoosh+Sword_Hit Flesh.wav by marb7e -- https://freesound.org/s/620354/ -- License: Attribution 4.0 -snarl.wav by Lerdavian -- https://freesound.org/s/321982/ -- License: Attribution 3.0 -Modified
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