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Pat-A-Mon(New)

How to Start: Click on the hand icon (to pat the monster) to begin the game! Core Gameplay: ·Players can use certain cards to change the monster’s P, M, and I values. ·When the M (Maturity) value is full, the monster can be harvested. ·Upon harvesting, the monster grants a certain amount of Value, which depends on its current P (Purity). ·If a monster’s I (Integrity) drops to 0, it will disappear. ·Some other cards affect the stage itself or the game rules (they don’t target specific monsters). ·After completing each stage, the player receives rewards. ·And once you clear all the stages… something awaits you! How Cards Work: 1.Cards without a specific target: Drag the card to the upper half of the screen for it to take effect. 2.Cards with a specific target: Drag the card until a hand icon appears, then drop it on the target monster to apply the effect. Card Types: 1.Basic Cards (gray border) 2.Character Cards Influence the monster’s P, M, and I values. Some also include stronger variants of Basic Cards. 3.Special Cards Any cards outside the two categories above. Key Terms: ·P (Purity): Higher Purity grants more Value upon harvesting. ·M (Maturity): A monster can only be harvested when M is full. ·I (Integrity): If Integrity reaches 0, the monster disappears. ·GoalValue: The required Value to clear the stage.Players must reach or exceed this number to proceed. (Sources of Value:1.Indirectly from monsters (Purity × multiplier) 2.Directly from Special Cards) Monster Types: Large / Medium / Small – differentiated by body size. Monsters are also categorized by Purity thresholds (0 / 20 / 50).

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Catalog standing Top 93%
#373,679 of 399,884most rated

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