
Rune Child 0.1
For Rune Child we wanted to create a shop keeping game where the player can make cool potions by themselves, sell potions and magical items in their own shop, and eventually amass enough gold to expand their shop. In this first prototype we set up the scene for the work area in the back of the shop and implemented some of the different mechanics in the potionmaking process. The player can drag around the different ingredients as well and pick up and pour out the different liquid ingredients to make the base for potions. We ran into some technical problems so unfortunately the measuring vial doesn't fill up and the cauldron doesn't automatically detect the ingredients. Controls - Switch scenes with 1 & 2 - Drag Items with left mouse button - Pour liquids with right mouse button - Press 4 to see what it the cauldron looks like filled up
PotionsMasters 1 games· 3 ratings· portfolio 15 View creator →


