
Spin of Destiny
The game is a tarot reading session whereas the player you play as a person that is being judged by a fortune teller about his destiny. In this scenario the character picks some tarot cards that will define the combat against a boss he'll have to face. These bosses are constructed by the drawn tarot cards. The character will continue to be judged until he confronts an enemy he cannot defeat. This project Started as an entry for the Boss Rush Game Jam by FartFish and swagshaw of January 2025. Unfortunately i didn't manage to finish before the deadline but i liked my idea so much that I decided to keep developing it until it reached a fun and clean playable state. Gameplay Loop The player gets tarot cards from the dealer which determine the mechanics of the boss he’ll face. The battle starts and the boss’s mechanics depend on the drawn cards. The player is equipped with a set of attacks and needs to defeat the boss to complete the round. Once the player ends the round he goes back to face the dealer and a new round starts where the number of cards and effects increases ,consequently raising the difficulty. The number of rounds is Infinite. If the player dies, the game is over. Controls KeyboardFunctionWASD MouvementLeft Mouse ButtonPrimary AttackRight Mouse ButtonSecondary AttackL Shift Secondary Dash Attack"P" KeyRestart Game CreditsLarmat Jean Pierre - Lead Game Designer Elyas Egoia - Additional Art and Gameplay programming - https://itch.io/profile/egoia
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