← Back to catalog
Cover image for Mycolony

Mycolony

Game Jam Entry for #Godot Wild Jam 85 Game Goal: Reach a fruiting location to grow your mushroom to maturity before winter arrives. Resources: Moisture: Consumed each turn, the bigger your colony the more you need. Nutrients: Used to grow and branch. - Both Moisture & Nutrients are used to grow your mushroom. - Gain resources by growing onto their tiles. Controls: WASD: Grow B: Branch Space: Skip move R: Restart Credits: Code: John Susek Art: Elvis Villavicencio Background Music : Tiny World Insects (Layer Exploration) (cc) by That 90s Kid (Clement Panchout) https://soundcloud.com/that-90s-kid Built with SwiftGodot and SwiftGodotBuilder More Info Costs increase as you complete levels Use branching at the higher levels to grow to resources Hit spacebar to skip a branch tip if you don't want to extend it You don't have to keep moving "up" to grow the mushroom - once it is activated it will automatically consume resources every turn.

Bissash 31 followers· portfolio 12 View creator →
Linux
ItchDB signals
★ 5 avg rating
1 ratings
0 comments
Catalog standing Top 94%
#376,743 of 399,791most rated

Ratings over time

Cumulative · 30d
1 30d ago today
Cumulative ratings

Screenshots

1 / 4
Screenshot 1 for Mycolony
Screenshot 2 for Mycolony
Screenshot 3 for Mycolony
Screenshot 4 for Mycolony