
Noncombat Skills for Fabula Ultima
This document represents incomplete playtest content. It may not be balanced. Please try it out for yourself and let me know how it goes! This mod for Fabula Ultima introduces a variety of new Skills for each of the fifteen Classes from the Core Rulebook that are geared toward use outside of combat. Some of these Skills may have applications in conflict scenes, and players may find creative and unorthodox applications for them, but they are focused primarily on roleplay and nonviolent scenes. These new Skills aim to provide additional options to players and groups who are interested in telling stories and exploring worlds that place less focus on combat and violent conflict. Even Classes that are rather explicitly geared toward fighting like the Weaponmaster and Sharpshooter have the potential to grow in interesting new directions. This is an independent production by Aaron Jolliffe and is not affiliated with Need Games or Rooster Games. It is published under the Fabula Ultima Third-Party Tabletop License 1.0 (https://need.games/fabula-ultima/#license). Fabula Ultima is a roleplaying game created by Emanuele Galletto and published by Need Games. Fabula Ultima is © Need Games and Rooster Games.
Aaron Jolliffe 21 games· 284 followers· 105 ratings· portfolio 69 View creator →
