
Mercy's End - A Narrative Wargaming Campaign
A Narrative Wargame Campaign This campaign was run for Death by Die Fest 2025 in Malmö. It's been cleaned up and tweaked very slightly based on the feedback during the day, but otherwise it's the same campaign that was run during the fest. "200 years after the opening of the gates of Hell, mankind has entered a new Dark Age. The blast from the Hell Gate stranded all spaceships, and almost all higher tech was crippled. Now, treasure seekers and adventurers in rudimentary space ships travel the skies, searching for the Artifacts of the Golden Age. Your crews have all burnt through your last reserves of fuel and spare ship parts, and have arrived at the long since abandoned megacity Mercy’s End. Built on the asteroid XC17 in the earliest beginnings of the Golden Age, the ancient streets are now littered with centuries of detritus and grime. Ruins line the streets, remnants of the great houses and temples of old, now on the verge of collapse and violently guarding the rumoured riches within. Meanwhile, the electromagnetic field keeping it all together is long since fried. The weight of the city is far greater than the asteroid can indefinitely hold, and with each new ship, each new step, the ground trembles. You are all shipless. Out of fuel and in dire need of repairs. You need to get of this rock before it collapses in on itself. And maybe, just maybe, you can get rich as well…"
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