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ProjectECHO

This project is a 3D horror maze game where the player must survive, explore, and escape from the creatures that haunt its dark corridors. The environment is designed to create constant tension through low lighting, ambient sound, and unpredictable enemy behavior. As the player navigates the maze, they must collect key items, avoid detection, and choose their path carefully. Every step is a risk, and each wrong turn brings the player closer to becoming part of the labyrinth forever. This game was developed for the course 3D Graphics Programming, taught by professor José Luis David Bonilla Carranza. Controls Movement W – Move forward S – Move backward A – Move left D – Move right Camera Mouse movement – Control the player's view Gameplay Actions Left Shift – Sprint P – Pause the game ESC – Leave interactive menus / go back Simple Features Explore a low-light 3D maze designed to create constant atmospheric tension Avoid three unique enemy types, each with different behaviors and movement patterns Collect ten hidden items scattered throughout the environment First-person movement with sprinting and smooth camera control Interactive main menu, pause menu, victory screen, and death screen Basic horror ambience supported by lighting, sound, and enemy AI License This project is licensed under the Creative Commons Attribution 4.0 International (CC BY 4.0) license. This license allows anyone to copy, modify, distribute, and use the project, even for commercial purposes, as long as proper credit is given to the original authors. For more details about this license: https://creativecommons.org/licenses/by/4.0/ Credits Developed for the 3D Graphics Programming course as a final project under Professor Dr. José Luis David Bonilla Carranza. Developed by: Alan Ponce Castillejos, Salvador Castañeda Andrade

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★ 5 avg rating
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#379,598 of 399,791most rated

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