
Bloodlit Moon
Bloodlit Moon is a 2D survival horror class project created by a five person development team. Demetrius Tuck(Me), Nehemias Loarca Lucas, Noah Timmons, Madelyn Repzynski, and Ethan Jordan. The game focuses on atmospheric exploration and resource-based survival on a dangerous isolated island illuminated by a blood-red moon. Players explore the island, avoid threats, and prepare for systems designed for full survival gameplay. I designed the entire island tilemap and world layout. I placed every environmental object and item while assisting teammates with coding and scene/node setup, and helped integrate Noah’s custom assets throughout the project. We planned a full survival system including a day/night cycle where players gather resources during the day and face vampires and crawlers at night and a flashlight mechanic that would damage and slow down vampires.But these features were not completed due to the project deadline.
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