
Dark Side of Horror
Participants: Saulo Antônio, Maria Fernanda, Ian Barbosa, Paulo Antônio, Guilherme Brigolino, and Fabrício Frade. The project consists of developing a top-down shooter game focused on local multiplayer, set in a space-horror scenario. The experience is designed for cooperative matches of two to four players but works solo aswell. The gameplay combines fast-paced action, precise control, and tense decision-making, reinforced by elements such as limited lighting, claustrophobic environments, and unpredictable alien creatures. With an aesthetic inspired by space-horror films, an atmospheric soundtrack, and visual effects aimed at creating tension, the project seeks to deliver an engaging experience for groups playing in person, combining adrenaline, immersion, and replayability.
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