
A Fisherman's Curse
Trying to escape a life of bad luck, a fisherman settles by a quiet lake to fish in peace, hoping things will finally calm down... but who knows what this place has in store for him? Credits This game was developed as the final project for the AC4130E Game Programming course, part of the ETE16 program at the School of Electrical and Electronic Engineering, Hanoi University of Science and Technology. Made by: Poignart Garance, Le Thi Ha Thu, Ta Ho Thanh Dat, and Peyrouny Mazeau Eudes. AI UsageGenerative AI was used during development as a support coding tool. The visuals of the two buttons "NEXT" and "HOOK" in the project were also created using generative AI. All others assets, design choices and final implementation were done by the creators.
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