
RVG
A small puzzle game prototype about arranging rectangles so that they can see (or not see) each other. Rules: - Given a graph and its nodes, arrange the rectangles that correspond to the nodes so that the visibilities between the rectangles match the connections between the graph nodes Controls: - Left click on a pulsing circular graph node to spawn its corresponding rectangle, left click again on the grid to place the rectangle or right click to cancel - Left click a rectangle (or its corresponding node) to select it, once selected hold left click to drag the rectangle into position - On a selected rectangle, hold left click on one of the corner circles to scale the rectangle - Press right click when a rectangle is selected to delete it - Press the R key to reset the level - Press M to return to main menu - Press backspace to return to the level select - Press the L key to enable/disable graph node and rectangle labels - Press spacebar to enable/disable a simpler color palette The visuals were almost entirely made using the Unity plugin "Shapes" by Freya Holmer
nobreakfast View creator →


