
The Employee
The Employee is an interactive experience where the player immerses themselves in the life of an employee at OneD Corp., a fictional multi-corporate company. The app explores the impact of the contemporary workplace on humanity from a philosophical and psychological perspective, alternating realistic moments with dystopian situations that reflect the protagonist's state of mind. Each day unfolds through tasks to complete, such as writing emails, attending meetings, entering data, and answering calls, as well as interactions with colleagues and superiors that impact the character's mental and physical health. Interactions with other employees present a challenge for the protagonist, already burdened by repetitive, monotonous, and ineffective tasks unilaterally imposed by others. The player's choices determine the story's progression, ultimately determining its ending. Will the protagonist be able to embark on a personal rebirth, or will his actions lead to his complete alienation from society? Designed for desktop platforms (Windows/MacOS), the app is intended for a young or adult audience interested in social issues related to the labour market. The goal is to foster empathy and awareness through playful language that transforms the experience into an emotional and critical experiment. About the Project The project was created for the Virtual Reality course at Politecnico di Torino during the academic year 2025-2026. 🎨 Credits Anzaldi ElisabettaFoglio RiccardoScaglione MarcoTunis Mauro 🎮 Controls Move → WASDInteract → SpacebarSwitch between desk and phone → TabCamera Control → Mouse 🛠️ Asset References Some of the game assets were sourced from various platforms, mainly: Sketchfab for the gun modelSubstance Painter as software for materials and texturesAnimations and npc models were downloaded from MixamoAudio from Youtube and PixabayVoices created using elevenlabsMail GUI from Retro Windows GUI




