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Cover image for FNF': Restoration of Sonic.EXE Unfinished Build

FNF': Restoration of Sonic.EXE Unfinished Build

Originally was going to move the page to GameJolt but the file limit wasn't large enough and Gamebanana wouldn't let me keep the page up. Idk what to put for the colors leave me alone Hi guys, Wolfie_1985 speaking. Most people don't know who I am but I am one of the ex devs of RoSE, being one of the main coders and a assistant director for a small time. As it stands now, Restoration (under merphi) isn't technically cancelled as Merphi has stated that it's currently just on pause. But what I'm getting at is that OG RoSE is basically dead due to a lot of assets being removed and remade without the original devs, and if the mod does release it will be in a very different state than it is in these builds. There is some context to why people were leaving in the legacy build's update info menu so if you want to look at that be my guest. There are some differences from the recent leaked builds such as bug fixes, an official removal of the anti-leak system, official ports to mac, linux, and android, a couple of updated charts from Pollo Roztizado, and you can skip the intro in Universal-Collapse now so people don't get copyrighted. Anyways if you want to play the builds go for it, if not then idc either way. Debug key for legacy build is F1 and for recode build it's tab. The CMDS in the legacy build are setup for Fatality Encore you can just ignore them. They only appear on windows due to it being the only one that Merphi coded it for. Linux requires extra dependencies like libvlc-dev, libvlccore-dev and probably some others that I forgot about. If you want to install the android build I'd recommend opening it a bunch of times first so it can generate needed files, idk why it doesn't do them all at the same time and I don't care enough to figure out how to fix it. Also I ain't doing another bug fix cause its an unfinished build if I fixed it that would defeat the whole purpose. If your game gets stuck on the warning screen in the legacy build use the save file I put in the downloads, where it is changes depending on your operating system but when you figure it out it should be in MyCompany/MyApplication/rose/pre-recode.sol and you just replace that.

Wolfie_19857641 1 games· 11 followers· 3 ratings· portfolio 31 View creator →
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