
Mask of Souls
This game was created in Troia Game Jam in 48 hours by Sonra Düşünürüz team. Finished in 3rd place. Due to time constraints, most features are incomplete; but we are wishing to continue developing it further. Theme: Breaking In this story set within the mind of our main character, suppressed depressive emotions manifest as dark, metaphorical monsters. Throughout the game, the player battles these dark reflections, attempting to eradicate them. However, in the final scene, we confront a staggering truth: attempting to destroy one's inner darkness by "killing" it, rather than accepting it, is a grave mistake. The character's core self rebels against this destructive denial, hurling them from the false peak they have reached straight down into the abyss. Unable to make peace with their emotions, the character reaches their breaking point and gets trapped in a vicious cycle, condemned to restart the very same internal war from the beginning. https://seyis.itch.io/




