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This Dungeon Never Ends

This Dungeon Never Ends This Dungeon Never Ends is a 2D pixel-art roguelike inspired by classic procedural dungeon crawlers such as Hauberk. The game focuses on dynamically generated dungeons, turn-based exploration, limited field of view, interactive doors, and atmospheric lighting. The game is being developed in C++ with SDL3, without using a game engine. Current state This is an early development build. The current focus is the technical foundation of the game: procedural generation, movement, rendering, camera behavior, door interaction, mouse/keyboard exploration, and desktop/web support. Controls Arrow keys: move in four directions Numpad: move in eight directions, including diagonals Num 5: wait one turnHold Num 5: rest and recover life Mouse: select a grid tile to move to D or Click on door sprite: open or close nearby doorsC: Open Character InfoB: Open Inventory Debug Controls R: generate a new map F1: toggle debug information Notes The game is still in an early stage and there is still a lot left to implement. Bugs, incomplete behavior, temporary visuals, and balance issues are expected. Web performance may vary depending on the browser and system. Credits Assets: minirogue-dungeon creatures-free-pack

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