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I'm not that yummy

Snippert the Crab was captured to become a meal in a restaurant. While awaiting the inevitable, an opportunity for survival opens up for him and he doesn't hesitate to use it for his escape! Being in captivity won't hold you back to get the taste of freedom once again! Run over counter tops, avoiding any danger coming your way and be careful not to fall off. Use shelves and utensil carts to your advantage, as platforms to get from counter to counter. And collect all the small heaps of sand! Who knows, they might be useful in the future. Controls: W - Left D - Right Space - Jump Esc - Pause This game is a project made for the first semester at the HTK-Academy in Germany. It's the first game that I made myself! I'm planning on updating the game in the future, but this is still uncertain, so don't get your hopes up yet. This game was made with the help of Unity Asprite WeLoveIndies Pixabay The Font used on this games is Yoster Island I want to give special thanks to my family, especially my little sister, my boyfriend and my classmates who helped me alot! "I'm not that yummy" was made by Evelyn Mohr

Kiwi005 2 followers· portfolio 4 View creator →
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