
La Mulana (Mega Drive / Genesis)
Unofficial port of the original freeware La-Mulana (GR3 Project, 2006) to the Sega Mega Drive / Genesis, written in C with SGDK. The game's behaviour was rebuilt from the original Windows executable by reverse engineering (Ghidra), routine by routine: Lemeza's physics, enemies, guardians, objects and their conditions, texts and the opening sequence.The whole game is playable from start to finish (all 35 areas, the nine guardians, the escape and the ending), with music on the YM2612/PSG, five save files in battery-backed SRAM, and support for 3 and 6button pads.It targets real hardware: a 3.3 MB ROM, under the 4 MB no-mapper limit. Still to do: the hidden shooting minigame (fields 31-32), water currents, and sound tuning.Please feel free to report any bugs!
hombreimaginario 1 games· 12 followers· 6 ratings· portfolio 41 View creator →

