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Sembliance
This game was created for a studio class with fellow designers: Kevin Ray, Maddy Sutton, Colin Hernando, and Adam Goren. Sembliance is a futuristic 3D platforming simulation where the player must use momentum and flipping polarity to overcome various puzzles. For this project my Lead role was head UX/UI Designer, in addition Art Director, and Level Designer. Kevin: https://kevin-ray.itch.io/ Maddy: https://msutton22.itch.io/ Colin: https://github.com/ColinH131 Adam: https://adamax.itch.io/ Fall 2019 Developed in Unity 2019.1.9f1 Windows 10
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